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Monday, May 2, 2011

I Always Wanted to be a Jedi

I tucked into Knights of the Old Republic 2 recently, because I really, really wanted to see what happens a few years after KotOR, which I'd bought and played years ago.

Thing I've noticed is that KotOR 2 is a lot like KotOR, but better in every way. It's the same, but better. I dunno how they pulled it off. The missions and characters are more interesting. The story is more engaging. It intertwines perfectly. The first game was my first RPG and awesome, and this one is just whoa.

However, Kreia is a sanctimonious bitch.

This also got me interested in Star Wars: The Old Republic. For those of you living under a rock or just not interested in the latest gaming news, The Old Republic is an upcoming MMORPG set a few years after KotOR 2. All part of that era. Once done with the game, I went over to The Old Republic's website to find some more stuff about it.

So the bitching starts here. When I got there and began staring in awe at how well updated the website was and how active and large the community is, I realised that Jagex is so terrible at marketing MMORPGs, that they've dulled me to good MMORPG marketing. I got the same feeling I got from Empire at War before release, of seeing a very filled website full of detail on game mechanics, classes, units, story and location. I was stunned, and then realised that this is what a pre-release site for a game should look like. Too many months spent on Stellar Dawn means I've forgotten just what a good game looked like.

I still have no idea why Jagex would do this to their game. They're a company running games on an obscure platform without the gigantic budget Bioware has, so that means they should be doing everything they can to build support for their game. Bioware doesn't have to do a thing. It's Star Wars and it's Bioware. Those 2 things alone would make me buy it. Jagex is doing a homebrewed universe with half the recognition and they're doing jack shit to promote their big title.

It's understandable that they wouldn't care about a few of their players like me complaining before release. They'll get enough publicity to get it going even if the people on the forums now dropped dead. What I don't understand is why they're going to jeopardise their into game's future for their vaunted, bullshit 'Plan'. The moderators think its funny when they say the first rule of the plan is, 'Do not talk about the plan.' They haven't been sitting around for years, waiting for something that's already died once.

Is it the company's execs who are too stupid to market what could be a great title? Does player support have a good reason for sitting on their collective ass? The employees aren't allowed to discuss their game on their own website. Recently, the BETA application system saw downtime and was changed slightly and threads started cropping up about it. When a bug in the system, followed by one extra field you're supposed to fill in a 3 field application causes a spike in activity, you know something's wrong with your game.

Stellar Dawn is slated for a 2011 release. No details given.

The Old Republic is slated for a 2011 release. No details given.

Compare these two websites:

And tell me which upcoming sci-fi MMORPG is more likely to make their 2011 release date.

Regards, IVIilitarus

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