My Trial expired sometime more than a week ago. I bought 60 days of gametime to get me on my feet. After these 60 days, I plan to sustain myself on PLEX. I suggest you download the client and start a 14 day trial first, just to see if you enjoy it. If you do, abandon that account, start a new one and I'll give you the 21 day trial.
EVE Online has a Buddy System for recruitment. One player invites another player for a 21 day trial. If the new player buys gametime, the player who invited them gets a free 30 days of gametime. Not that I'm greedy or anything, but it's useful.
EVE Online is a deep game and I suggest you read up on the various faction's ships and traits.
Just pick whichever race you like the look of and fly over, I don't recommend Gallente, though. Also, I'm looking into getting permission from my corp leader to let you in, though most corps are paranoid. Spies and such. TenTonHammer has lots of good guides on EVE. Read through those, but the ship fitting guides are out of date.
EVE Online developers are quite in touch with their players. If you encounter trouble, you may petition for a GM and these petitions are usually answered within half an hour. GMs regularly play on the test server to help players test new features. Due to EVE's scale, the developers let players write news in character about major events.
EVE Online's players being mostly young adults (the average age of EVE Online players is 26) and the number of available items can lead to some rather absurd news stories being written deadpan and completely objectively.
Recent gems include these two. The first doesn't seem all that amazing. Runescape's equivalent of the first would be a dangerous clan war wherein players 9 players in 3rd Age dying and losing their stuff.
Thing is, EVE Online is serious business. To draw more players, CCP implemented a PLEX (Pilot's License EXtension) system for people who don't want to pay for it in real money. Real life rich people can buy PLEX, each card with 30 Days of gametime and each transaction consisting of 60 days, split into 2 cards. The cards are ingame items which can then be sold for 350 million isk each for players to redeem and add gametime.
Therefore, you can pay for your EVE habits with ingame currency if you don't like paying real cash. Though 350 million is a rather steep sum, and you can easily buy 6 fully fitted battlecruisers, but for kids with whiny parents, it's worth it.
Thing is, if you bought a single Titan using real money converted to PLEX and sold ingame, a Titan would set you back $12000.
See the connection between Serious Business and 9 exploding Titans? The second story speaks for itself. I for one applaud the alliance willing to supply its players with exotic dancers and booze. I only have a humble 20 exotic dancers to my name (long story). Short version? My long-term dreams for EVE Online are to fly a carrier loaded with at least 50 exotic dancers and go mining in a battleship.
The Noctis I bought in the last blog post has payed for itself and I reached 100 million isk for the first time last night. Even after losing a battlecruiser of 20 million and buying a Noctis for 54 million, my income is still perfectly steady.
Special thanks goes to a corpmate for buying me implants worth 30 million isk. I plugged them in and my training times have been drastically reduced, by up to 40%. Although he did threaten to hunt me down and destroy my ship if I tried to sell them. >.>